Fix various Parental Bond issues

- Dragon Tail and Circle Throw strike twice and then switch the target
- Z moves are unaffected by Parental Bond
- Renamed parentalBondOn to parentalBondState
- Added constants for possible values of parentalBondState
- Fixed broken stat change animations and removed unused MOVE_EFFECT_SKY_DROP
This commit is contained in:
BuffelSaft committed 2022-10-23 17:37:23 +13:00
1 parent 3775c5d00c
commit 1b056f9044
6 files changed
+91 -79

No files matched your search

+1 -1
View File
@@ -174,7 +174,7 @@ struct SpecialStatus
u8 berryReduced:1;
u8 gemBoost:1;
u8 rototillerAffected:1; // to be affected by rototiller
u8 parentalBondOn:2;
u8 parentalBondState:2;
u8 multiHitOn:1;
// End of byte, two bits unused
u8 gemParam;