Merge remote-tracking branch 'pret/master' into RHH/pr/pretmerge_20220909
# Conflicts: # asm/macros/battle_ai_script.inc # asm/macros/battle_script.inc # data/battle_ai_scripts.s # include/link_rfu.h # src/pokemon.c # src/pokemon_summary_screen.c # src/sound.c
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@@ -97,7 +97,7 @@ struct RfuGameCompatibilityData
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// wireless play (the kind the Pokémon games use) the gname data can be used for
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// anything the developers want. This struct is what GF decided to use it for.
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// It can be up to 13 bytes in size (RFU_GAME_NAME_LENGTH).
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// The player's name is sent separately as the username ("uname"), and does not
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// The player's name is sent separately as the username ("uname"), and does not
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// use a struct (gHostRfuUsername).
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struct __attribute__((packed, aligned(2))) RfuGameData
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{
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@@ -118,7 +118,7 @@ struct __attribute__((packed, aligned(2))) RfuGameData
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// Bits 0-2 are a shortened trainerId
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// Bit 3 is the player's gender
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// Bits 4-6 are unknown/unused
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// Bit 7 is an 'active' flag
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// Bit 7 is an 'active' flag
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#define PINFO_TID_MASK 0x7
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#define PINFO_GENDER_SHIFT 3
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#define PINFO_ACTIVE_FLAG (1 << 7)
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