Merge branch 'master' of github.com:pret/pokeemerald into battle_engine_sync
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@@ -100,7 +100,7 @@ gStdScripts::
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.4byte Std_ObtainDecoration @ STD_OBTAIN_DECORATION
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.4byte Std_RegisteredInMatchCall @ STD_REGISTER_MATCH_CALL
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.4byte Std_MsgboxGetPoints @ MSGBOX_GETPOINTS
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.4byte Std_10
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.4byte Std_MsgboxPokenav @ MSGBOX_POKENAV
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gStdScripts_End::
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.include "data/maps/PetalburgCity/scripts.inc"
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@@ -584,12 +584,9 @@ EventScript_WhiteOut::
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end
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EventScript_ResetMrBriney::
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compare VAR_BRINEY_LOCATION, 1
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goto_if_eq EventScript_MoveMrBrineyToHouse
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compare VAR_BRINEY_LOCATION, 2
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goto_if_eq EventScript_MoveMrBrineyToDewford
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compare VAR_BRINEY_LOCATION, 3
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goto_if_eq EventScript_MoveMrBrineyToRoute109
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goto_if_eq VAR_BRINEY_LOCATION, 1, EventScript_MoveMrBrineyToHouse
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goto_if_eq VAR_BRINEY_LOCATION, 2, EventScript_MoveMrBrineyToDewford
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goto_if_eq VAR_BRINEY_LOCATION, 3, EventScript_MoveMrBrineyToRoute109
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end
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EventScript_MoveMrBrineyToHouse::
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@@ -802,10 +799,8 @@ Movement_UnusedBoardFerry:
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step_end
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Common_EventScript_FerryDepartIsland::
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compare VAR_FACING, DIR_SOUTH
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call_if_eq Ferry_EventScript_DepartIslandSouth
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compare VAR_FACING, DIR_WEST
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call_if_eq Ferry_EventScript_DepartIslandWest
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call_if_eq VAR_FACING, DIR_SOUTH, Ferry_EventScript_DepartIslandSouth
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call_if_eq VAR_FACING, DIR_WEST, Ferry_EventScript_DepartIslandWest
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delay 30
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hideobjectat OBJ_EVENT_ID_PLAYER, 0
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call Common_EventScript_FerryDepart
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@@ -821,7 +816,7 @@ Common_EventScript_NameReceivedPartyMon::
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return
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Common_EventScript_PlayerHandedOverTheItem::
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bufferitemname 0, VAR_0x8004
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bufferitemname STR_VAR_1, VAR_0x8004
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playfanfare MUS_OBTAIN_TMHM
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message gText_PlayerHandedOverTheItem
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waitmessage
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@@ -1002,7 +997,7 @@ Common_EventScript_LegendaryFlewAway::
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fadescreenswapbuffers FADE_TO_BLACK
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removeobject VAR_LAST_TALKED
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fadescreenswapbuffers FADE_FROM_BLACK
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bufferspeciesname 0, VAR_0x8004
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bufferspeciesname STR_VAR_1, VAR_0x8004
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msgbox gText_LegendaryFlewAway, MSGBOX_DEFAULT
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release
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end
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