Removed ITEM_HAS_EFFECT (#2840)

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Eduardo Quezada D'Ottone authored and GitHub committed 2023-03-23 10:02:32 +01:00
1 parent 023cc4d38d
commit 2658fe32c2
6 files changed
+123 -124

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-3
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@@ -1001,7 +1001,4 @@
#define ITEM_B_USE_MEDICINE 1
#define ITEM_B_USE_OTHER 2
// Check if the item is one that can be used on a Pokemon.
#define ITEM_HAS_EFFECT(item) ((item) >= ITEM_POTION && (item) <= LAST_BERRY_INDEX)
#endif // GUARD_CONSTANTS_ITEMS_H
+2 -1
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@@ -2,6 +2,7 @@
#define GUARD_POKEMON_H
#include "sprite.h"
#include "constants/items.h"
#include "constants/region_map_sections.h"
#include "constants/map_groups.h"
@@ -401,7 +402,7 @@ extern const struct BattleMove gBattleMoves[];
extern const u8 gFacilityClassToPicIndex[];
extern const u8 gFacilityClassToTrainerClass[];
extern const struct SpeciesInfo gSpeciesInfo[];
extern const u8 *const gItemEffectTable[];
extern const u8 *const gItemEffectTable[ITEMS_COUNT];
extern const u32 gExperienceTables[][MAX_LEVEL + 1];
extern const struct LevelUpMove *const gLevelUpLearnsets[];
extern const u16 *const gTeachableLearnsets[];