Fixed Battle Frontier tutor move IDs
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@@ -66,52 +66,52 @@ BattleFrontier_Lounge7_EventScript_ChooseNewLeftTutorMove::
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end
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BattleFrontier_Lounge7_EventScript_Softboiled::
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setvar VAR_0x8008, 16
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setvar VAR_0x8008, MOVE_SOFT_BOILED
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_SeismicToss::
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setvar VAR_0x8008, 24
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setvar VAR_0x8008, MOVE_SEISMIC_TOSS
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_DreamEater::
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setvar VAR_0x8008, 24
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setvar VAR_0x8008, MOVE_DREAM_EATER
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_MegaPunch::
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setvar VAR_0x8008, 24
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setvar VAR_0x8008, MOVE_MEGA_PUNCH
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_MegaKick::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_MEGA_KICK
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_BodySlam::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_BODY_SLAM
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_RockSlide::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_ROCK_SLIDE
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_Counter::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_COUNTER
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_ThunderWave::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_THUNDER_WAVE
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_SwordsDance::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_SWORDS_DANCE
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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@@ -180,52 +180,52 @@ BattleFrontier_Lounge7_EventScript_ChooseNewRightTutorMove::
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end
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BattleFrontier_Lounge7_EventScript_DefenseCurl::
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setvar VAR_0x8008, 16
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setvar VAR_0x8008, MOVE_DEFENSE_CURL
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_Snore::
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setvar VAR_0x8008, 24
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setvar VAR_0x8008, MOVE_SNORE
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_MudSlap::
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setvar VAR_0x8008, 24
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setvar VAR_0x8008, MOVE_MUD_SLAP
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_Swift::
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setvar VAR_0x8008, 24
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setvar VAR_0x8008, MOVE_SWIFT
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_IcyWind::
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setvar VAR_0x8008, 24
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setvar VAR_0x8008, MOVE_ICY_WIND
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_Endure::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_ENDURE
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_PsychUp::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_PSYCH_UP
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_IcePunch::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_ICE_PUNCH
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_ThunderPunch::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_THUNDER_PUNCH
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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BattleFrontier_Lounge7_EventScript_FirePunch::
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setvar VAR_0x8008, 48
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setvar VAR_0x8008, MOVE_FIRE_PUNCH
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goto BattleFrontier_Lounge7_EventScript_ConfirmMoveSelection
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end
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