Finished Stevens event. Added Fast walking

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Suppai_Neko committed 2023-04-09 18:51:33 -07:00
commit 552fe79762
28 files changed
+490 -68

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@@ -74,6 +74,6 @@
#define GEN_LATEST GEN_8
// General settings
#define EXPANSION_INTRO TRUE // If TRUE, a custom RHH intro will play after the vanilla copyright screen.
#define EXPANSION_INTRO FALSE // If TRUE, a custom RHH intro will play after the vanilla copyright screen.
#endif // GUARD_CONFIG_H
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@@ -14,5 +14,7 @@
#define TRAINER_BATTLE_SET_TRAINER_A 10
#define TRAINER_BATTLE_SET_TRAINER_B 11
#define TRAINER_BATTLE_HILL 12
#define TRAINER_BATTLE_NO_WHITEOUT_CONTINUE_SCRIPT 13
#define TRAINER_BATTLE_NO_INTRO_NO_WHITEOUT 14
#endif // GUARD_CONSTANTS_BATTLE_SETUP_H
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@@ -647,8 +647,10 @@
#define STRINGID_STEALTHROCKDISAPPEAREDFROMTEAM 645
#define STRINGID_COULDNTFULLYPROTECT 646
#define STRINGID_STOCKPILEDEFFECTWOREOFF 647
#define STRINGID_PLAYERWHITEOUT3 648
#define BATTLESTRINGS_COUNT 649
#define BATTLESTRINGS_COUNT 648
// This is the string id that gBattleStringsTable starts with.
// String ids before this (e.g. STRINGID_INTROMSG) are not in the table,
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@@ -1231,7 +1231,7 @@
#define FLAG_ITEM_GRANITE_CAVE_4F_RARECANDY 0x49D // Unused Flag
#define FLAG_STEVENS_CAVE_AGRON 0x49E // Unused Flag
#define FLAG_STEVENS_CAVE_DUGDEEPER 0x49F // Unused Flag
#define FLAG_UNUSED_0x4A0 0x4A0 // Unused Flag
#define FLAG_ITEM_GRANITE_CAVE_4FNORTH_MASTERBALL 0x4A0 // Unused Flag
#define FLAG_UNUSED_0x4A1 0x4A1 // Unused Flag
#define FLAG_UNUSED_0x4A2 0x4A2 // Unused Flag
#define FLAG_UNUSED_0x4A3 0x4A3 // Unused Flag
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@@ -458,5 +458,6 @@
#define LAYOUT_RUSTBORO_CITY_LEAFS_HOUSE_2F 451
#define LAYOUT_GRANITE_CAVE_B3F 452
#define LAYOUT_GRANITE_CAVE_B4F 453
#define LAYOUT_GRANITE_CAVE_B4FNORTH 454
#endif // GUARD_CONSTANTS_LAYOUTS_H
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@@ -412,6 +412,7 @@
#define MAP_PETALBURG_WOODSEXT2 (109 | (24 << 8))
#define MAP_GRANITE_CAVE_B3F (110 | (24 << 8))
#define MAP_GRANITE_CAVE_B4F (111 | (24 << 8))
#define MAP_GRANITE_CAVE_B4FNORTH (112 | (24 << 8))
// gMapGroup_IndoorDynamic
#define MAP_SECRET_BASE_RED_CAVE1 (0 | (25 << 8))