Added Following Pokemon mechanics and sprites/palettes for all Gen 1 Pokemon

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W1serV1ser committed 2022-01-08 13:32:43 -08:00
1 parent a499e8dc77
commit 5ea3d064c6
354 files changed
+8828 -153

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@@ -454,6 +454,31 @@ struct RankingHall1P
u8 language;
};
// follow me
struct FollowerMapData
{
/*0x0*/ u8 id;
/*0x1*/ u8 number;
/*0x2*/ u8 group;
}; /* size = 0x4 */
struct Follower
{
/*0x00*/ u8 inProgress:1;
u8 warpEnd:1;
u8 createSurfBlob:3;
u8 comeOutDoorStairs:3;
/*0x01*/ u8 objId;
/*0x02*/ u8 currentSprite;
/*0x03*/ u8 delayedState;
/*0x04*/ struct FollowerMapData map;
/*0x08*/ struct Coords16 log;
/*0x0C*/ const u8* script;
/*0x10*/ u16 flag;
/*0x12*/ u16 graphicsId;
/*0x14*/ u16 flags;
/*0x15*/ u8 locked;
}; /* size = 0x18 */
struct RankingHall2P
{
u8 id1[TRAINER_ID_LENGTH];
@@ -496,6 +521,7 @@ struct SaveBlock2
/*0x57C*/ struct RankingHall2P hallRecords2P[FRONTIER_LVL_MODE_COUNT][HALL_RECORDS_COUNT]; // From record mixing.
/*0x624*/ u16 contestLinkResults[CONTEST_CATEGORIES_COUNT][CONTESTANT_COUNT];
/*0x64C*/ struct BattleFrontier frontier;
struct Follower follower;
}; // sizeof=0xF2C
extern struct SaveBlock2 *gSaveBlock2Ptr;