Implementation if Pyredrid and AsparagusEduardo debug menu plus huge rewrite and tons of additions
V2: Fly, Warp, Flags, Vars, give items, give pkm 2 versions Improved cheats, reworked the vars system vars function now starts at VARS_START and end VARS_END Figured out how to display FieldMessages, reimplemented CheckSafeBlock, cleanup DebugAction_DestroyExtraWindow instead of multiple, renamed text variables cleanup + pokemon simple give pokemon complex nearly done Complex pkm works, items now with icons if statement cleanup alter build tools to include maps per map group Warp functionallity added hex value to flags and vars cleanup Credits
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@@ -576,6 +576,8 @@ gStdScripts_End:: @ 81DC2CC
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.include "data/scripts/new_game.inc"
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.include "data/scripts/hall_of_fame.inc"
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.include "data/scripts/debug.inc"
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EventScript_WhiteOut:: @ 8271857
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call EverGrandeCity_HallOfFame_EventScript_ResetEliteFour
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goto EventScript_ResetMrBriney
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