add shell smash anim
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@@ -5374,6 +5374,31 @@ ScaldHitSplats:
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return
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Move_SHELL_SMASH:
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loadspritegfx ANIM_TAG_SHELL_RIGHT
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loadspritegfx ANIM_TAG_SHELL_LEFT
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loadspritegfx ANIM_TAG_IMPACT
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loadspritegfx ANIM_TAG_ROCKS
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loadspritegfx ANIM_TAG_HANDS_AND_FEET
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playsewithpan SE_M_SCRATCH, SOUND_PAN_ATTACKER
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createsprite gShellSmashRightShellSpriteTemplate, ANIM_ATTACKER, 2, 0xffd7, 0x0, 0x2, 0x333, 0x0, 0xa
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createsprite gShellSmashLeftShellSpriteTemplate, ANIM_ATTACKER, 2, 0x20, 0x0, 0x6, 0xfccd, 0x0, 0xa
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delay 10
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createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x1, 0x1
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createsprite gFistFootSpriteTemplate, ANIM_ATTACKER, 3, 0x0, 0x0, 0x8, 0x1, 0x0
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playsewithpan SE_M_ICY_WIND, SOUND_PAN_TARGET
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createvisualtask AnimTask_ShakeMon, 2, 1, 3, 0, 5, 1
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waitforvisualfinish
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playsewithpan SE_M_BUBBLE, SOUND_PAN_TARGET
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createsprite gShellSmashPurpleRocksSpriteTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x14, 0x18, 0xe, 0x2
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createsprite gShellSmashPurpleRocksSpriteTemplate, ANIM_ATTACKER, 2, 0x5, 0x0, 0xffec, 0x18, 0xe, 0x1
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createsprite gShellSmashPurpleRocksSpriteTemplate, ANIM_ATTACKER, 2, 0x0, 0x5, 0x14, 0xffe8, 0xe, 0x2
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createsprite gShellSmashPurpleRocksSpriteTemplate, ANIM_ATTACKER, 2, 0xfffb, 0x0, 0xffec, 0xffe8, 0xe, 0x2
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createsprite gShellSmashPurpleRocksSpriteTemplate, ANIM_ATTACKER, 2, 0x0, 0xfffb, 0x1e, 0x12, 0x8, 0x2
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createsprite gShellSmashPurpleRocksSpriteTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0x1e, 0xffee, 0x8, 0x2
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createsprite gShellSmashPurpleRocksSpriteTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0xffe2, 0x12, 0x8, 0x2
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createsprite gShellSmashPurpleRocksSpriteTemplate, ANIM_ATTACKER, 2, 0x0, 0x0, 0xffe2, 0xffee, 0x8, 0x2
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createvisualtask AnimTask_ShakeMon, 2, 1, 0, 3, 7, 1
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waitforvisualfinish
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end
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Move_HEAL_PULSE:
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