Resolved review suggestions for upstream Battle Engine sync.
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@@ -4858,7 +4858,7 @@ Move_FLAME_BURST:
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Move_SLUDGE_WAVE:
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panse SE_M_WHIRLPOOL, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 0x2, 0x0
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createvisualtask AnimTask_CreateSurfWave, 0x2, ANIM_SURF_PAL_SLUDGE_WAVE
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createvisualtask AnimTask_CreateSurfWave, 2, ANIM_SURF_PAL_SLUDGE_WAVE
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waitforvisualfinish
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end
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