diff --git a/src/event_object_movement.c b/src/event_object_movement.c index e5b6ad8b9..b06a51ac6 100644 --- a/src/event_object_movement.c +++ b/src/event_object_movement.c @@ -141,8 +141,6 @@ static u16 GetObjectEventFlagIdByObjectEventId(u8); static void UpdateObjectEventVisibility(struct ObjectEvent *, struct Sprite *); static void MakeSpriteTemplateFromObjectEventTemplate(struct ObjectEventTemplate *, struct SpriteTemplate *, const struct SubspriteTable **); static void GetObjectEventMovingCameraOffset(s16 *, s16 *); -static void LoadObjectEventPalette(u16); -static struct ObjectEventTemplate *GetObjectEventTemplateByLocalIdAndMap(u8, u8, u8); static void RemoveObjectEventIfOutsideView(struct ObjectEvent *); static void SpawnObjectEventOnReturnToField(u8, s16, s16); static void SetPlayerAvatarObjectEventIdAndObjectId(u8, u8); @@ -2130,7 +2128,7 @@ u8 CreateVirtualObject(u16 graphicsId, u8 virtualObjId, s16 x, s16 y, u8 z, u8 d sprite->oam.paletteNum = IndexOfSpritePaletteTag(spriteTemplate.paletteTag); sprite->coordOffsetEnabled = TRUE; sprite->sVirtualObjId = virtualObjId; - sprite->sVirtualObjElev = elevation; + sprite->sVirtualObjElev = z; if (subspriteTables != NULL) { SetSubspriteTables(sprite, subspriteTables);