More slot machine data documentation
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@@ -1,19 +0,0 @@
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@@ -4832,7 +4832,7 @@ extern const u8 gSlotMachineReelTimeNumber3[];
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extern const u8 gSlotMachineReelTimeNumber4[];
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extern const u8 gSlotMachineReelTimeNumber5[];
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extern const u8 gSlotMachineReelTimeShadow[];
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extern const u8 gUnknown_08DD1A18[];
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extern const u8 gSlotMachineReelTimeNumberGap_Gfx[];
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extern const u8 gSlotMachineReelTimeBolt0[];
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extern const u8 gSlotMachineReelTimeBolt1[];
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extern const u8 gSlotMachineReelTimePikaAura[];
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@@ -4858,19 +4858,18 @@ extern const u8 gSlotMachineNumber6Tiles[];
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extern const u8 gSlotMachineNumber7Tiles[];
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extern const u8 gSlotMachineNumber8Tiles[];
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extern const u8 gSlotMachineNumber9Tiles[];
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extern const u8 gUnknown_08DD19F8[];
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extern const u8 gSlotMachineReelBackground_Tilemap[];
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extern const u32 gSlotMachineMenu_Gfx[];
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extern const u16 gSlotMachineMenu_Tilemap[];
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extern const u16 gUnknown_08DCEC70[];
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extern const u16 gSlotMachineInfoBox_Tilemap[];
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extern const u16 gSlotMachineMenu_Pal[];
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extern const u16 gUnknown_08DCF230[];
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extern const u16 gUnknown_08DCF170[];
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extern const u16 gUnknown_08DCF1B0[];
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extern const u16 gSlotMachineReelSymbols_Pal[];
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extern const u16 gSlotMachineReelTimeMisc_Pal[];
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extern const u16 gSlotMachineReelTimeMachine_Pal[];
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extern const u16 gSlotMachineMisc_Pal[];
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extern const u16 gSlotMachineReelTimeExplosion_Pal[];
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extern const u16 gSlotMachineDigitalDisplay_Pal[];
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extern const u16 gUnknown_08DCF1F0[];
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extern const u16 gUnknown_08DCF210[];
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extern const u16 gUnknown_08DCF230[];
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extern const u16 gUnknown_08DCF190[];
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extern const u16 gSlotMachineReelTimePikachu_Pal[];
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extern const u32 gBattleAnimBgTilemap_Sandstorm[];
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extern const u32 gBattleAnimBgImage_Sandstorm[];
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@@ -2,22 +2,16 @@ const u16 gSlotMachineMenu_Pal[] = INCBIN_U16("graphics/slot_machine/menu.gbapal
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const u32 gSlotMachineMenu_Gfx[] = INCBIN_U32("graphics/slot_machine/menu.4bpp.lz");
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const u16 gSlotMachineMenu_Tilemap[] = INCBIN_U16("graphics/slot_machine/menu.bin");
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const u16 gUnknown_08DCEC70[] = INCBIN_U16("graphics/slot_machine/slots_layout.bin");
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const u16 gUnknown_08DCF170[] = INCBIN_U16("graphics/slot_machine/reel_symbols/1.gbapal");
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const u16 gUnknown_08DCF190[] = INCBIN_U16("graphics/slot_machine/reel_pikachu.gbapal");
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const u16 gUnknown_08DCF1B0[] = INCBIN_U16("graphics/slot_machine/shadow.gbapal");
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const u16 gSlotMachineInfoBox_Tilemap[] = INCBIN_U16("graphics/slot_machine/info_box.bin");
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const u16 gSlotMachineReelSymbols_Pal[] = INCBIN_U16("graphics/slot_machine/reel_symbols/1.gbapal");
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const u16 gSlotMachineReelTimePikachu_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_pikachu.gbapal");
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const u16 gSlotMachineReelTimeMisc_Pal[] = INCBIN_U16("graphics/slot_machine/shadow.gbapal");
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const u16 gSlotMachineReelTimeMachine_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_machine.gbapal");
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const u16 gSlotMachineMisc_Pal[] = INCBIN_U16("graphics/slot_machine/smoke.gbapal");
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const u16 gSlotMachineReelTimeExplosion_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_explosion/0.gbapal");
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const u16 gSlotMachineDigitalDisplay_Pal[] = INCBIN_U16("graphics/slot_machine/digital_display.gbapal");
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const u16 gUnknown_08DCF1F0[] = INCBIN_U16("graphics/slot_machine/smoke.gbapal"); // also duck and pika aura
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const u16 gUnknown_08DCF210[] = INCBIN_U16("graphics/slot_machine/reel_time_explosion/0.gbapal");
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const u16 gUnknown_08DCF230[] = INCBIN_U16("graphics/slot_machine/spr6.gbapal");
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const u8 gSlotMachineReelSymbol1Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/1.4bpp");
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const u8 gSlotMachineReelSymbol2Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/2.4bpp");
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const u8 gSlotMachineReelSymbol3Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/3.4bpp");
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@@ -59,5 +53,5 @@ const u8 gSlotMachineReelTimeExplosion1[] = INCBIN_U8("graphics/slot_machine/ree
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const u8 gSlotMachineReelTimeShadow[] = INCBIN_U8("graphics/slot_machine/shadow.4bpp");
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const u8 gSlotMachineReelTimePikaAura[] = INCBIN_U8("graphics/slot_machine/pika_aura.4bpp");
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const u8 gUnknown_08DD19F8[] = INCBIN_U8("graphics/unknown/unknown_DD19F8.bin");
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const u8 gUnknown_08DD1A18[] = INCBIN_U8("graphics/unknown/unknown_DD1A18.4bpp");
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const u8 gSlotMachineReelBackground_Tilemap[] = INCBIN_U8("graphics/slot_machine/reel_background.bin");
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const u8 gSlotMachineReelTimeNumberGap_Gfx[] = INCBIN_U8("graphics/slot_machine/reel_time_number_gap.4bpp");
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+1116
-950
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