Merge branch 'master' of https://github.com/pret/pokeemerald into tx_debug_system

This commit is contained in:
TheXaman committed 2022-04-16 23:18:35 +02:00
commit c54bf21b01
868 files changed
+13878 -25670

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+4 -4
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@@ -105,7 +105,7 @@
* printing, and then wait for A or B to be pressed.
* - Then advance to Task_HandleMainMenuBPressed.
*
* Task_NewGameBirchSpeechInit
* Task_NewGameBirchSpeech_Init
* - Load the sprites for the intro speech, start playing music
* Task_NewGameBirchSpeech_WaitToShowBirch
* - Spawn Task_NewGameBirchSpeech_FadeInTarget1OutTarget2
@@ -403,8 +403,8 @@ static const struct WindowTemplate gNewGameBirchSpeechTextWindows[] =
DUMMY_WIN_TEMPLATE
};
static const u16 sMainMenuBgPal[] = INCBIN_U16("graphics/misc/main_menu_bg.gbapal");
static const u16 sMainMenuTextPal[] = INCBIN_U16("graphics/misc/main_menu_text.gbapal");
static const u16 sMainMenuBgPal[] = INCBIN_U16("graphics/interface/main_menu_bg.gbapal");
static const u16 sMainMenuTextPal[] = INCBIN_U16("graphics/interface/main_menu_text.gbapal");
static const u8 sTextColor_Headers[] = {TEXT_DYNAMIC_COLOR_1, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3};
static const u8 sTextColor_MenuInfo[] = {TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_WHITE, TEXT_DYNAMIC_COLOR_3};
@@ -2090,7 +2090,7 @@ static void NewGameBirchSpeech_ShowGenderMenu(void)
DrawMainMenuWindowBorder(&gNewGameBirchSpeechTextWindows[1], 0xF3);
FillWindowPixelBuffer(1, PIXEL_FILL(1));
PrintMenuTable(1, ARRAY_COUNT(sMenuActions_Gender), sMenuActions_Gender);
InitMenuInUpperLeftCornerNormal(1, 2, 0);
InitMenuInUpperLeftCornerNormal(1, ARRAY_COUNT(sMenuActions_Gender), 0);
PutWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_FULL);
}