fix bad bg fade if no permanent terrain
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@@ -518,15 +518,11 @@
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#define B_ANIM_INGRAIN_HEAL 0x15
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#define B_ANIM_WISH_HEAL 0x16
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#define B_ANIM_MEGA_EVOLUTION 0x17
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#define B_ANIM_TERRAIN_MISTY 0x18
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#define B_ANIM_TERRAIN_GRASSY 0x19
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#define B_ANIM_TERRAIN_ELECTRIC 0x1A
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#define B_ANIM_TERRAIN_PSYCHIC 0x1B
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#define B_ANIM_ILLUSION_OFF 0x1C
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#define B_ANIM_FORM_CHANGE 0x1D
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#define B_ANIM_SLIDE_OFFSCREEN 0x1E // for Emergency Exit
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#define B_ANIM_RESTORE_BG 0x1F // for Terrain Endings
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#define B_ANIM_TOTEM_FLARE 0x20 // Totem boosts aura flare
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#define B_ANIM_ILLUSION_OFF 0x18
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#define B_ANIM_FORM_CHANGE 0x19
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#define B_ANIM_SLIDE_OFFSCREEN 0x1A // for Emergency Exit
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#define B_ANIM_RESTORE_BG 0x1B // for Terrain Endings
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#define B_ANIM_TOTEM_FLARE 0x1C // Totem boosts aura flare
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// special animations table
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#define B_ANIM_LVL_UP 0x0
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