Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into iceFaceRedux
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@@ -104,6 +104,7 @@ struct DisableStruct
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u8 noRetreat:1;
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u8 tarShot:1;
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u8 octolock:1;
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u8 cudChew:1;
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};
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struct ProtectStruct
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@@ -191,6 +192,8 @@ struct SpecialStatus
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u8 dancerUsedMove:1;
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u8 dancerOriginalTarget:3;
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// End of byte
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u8 weatherAbilityDone:1;
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u8 terrainAbilityDone:1;
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};
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struct SideTimer
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@@ -683,6 +686,13 @@ struct BattleStruct
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gBattleMons[battlerId].type2 = type; \
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gBattleMons[battlerId].type3 = TYPE_MYSTERY; \
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}
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#define RESTORE_BATTLER_TYPE(battlerId) \
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{ \
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gBattleMons[battlerId].type1 = gSpeciesInfo[gBattleMons[battlerId].species].type1; \
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gBattleMons[battlerId].type2 = gSpeciesInfo[gBattleMons[battlerId].species].type2; \
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gBattleMons[battlerId].type3 = TYPE_MYSTERY; \
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}
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#define IS_BATTLER_PROTECTED(battlerId)(gProtectStructs[battlerId].protected \
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|| gSideStatuses[GetBattlerSide(battlerId)] & SIDE_STATUS_WIDE_GUARD \
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