Add MOVE_SHELL_TRAP Effect (#2716)
* implemented Shell Trap Co-authored-by: AgustinGDLV <agustingomezdelavega@gmail.com>
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@@ -2249,6 +2249,11 @@
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.4byte \jumpInstr
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.endm
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.macro jumpifshelltrap battler:req, ptr:req
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various \battler, VARIOUS_JUMP_IF_SHELL_TRAP
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.4byte \ptr
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.endm
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.macro hitswitchtargetfailed
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various 0, VARIOUS_HIT_SWITCH_TARGET_FAILED
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.endm
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