z move anim/effect, black hole eclipse anim

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Evan committed 2020-11-28 13:09:43 -05:00
1 parent 2b1dfe73cf
commit f114534ae3
17 files changed
+928 -53

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@@ -206,6 +206,7 @@ u8 GetSubstituteSpriteDefault_Y(u8 battlerId);
#define STAT_ANIM_MULTIPLE_MINUS1 57
#define STAT_ANIM_MULTIPLE_MINUS2 58
void LaunchStatusAnimation(u8 battlerId, u8 statusAnimId);
extern const union AnimCmd *const gSpriteAnimTable_853EE80[];
// battle_anim_ground.c
void AnimTask_HorizontalShake(u8 taskId);
@@ -476,7 +477,9 @@ extern const union AnimCmd *const gAnims_BlizzardIceCrystal[];
// battle_anim_fire.c
void AnimFireSpread(struct Sprite *sprite);
void AnimFireSpiralOutward(struct Sprite *sprite);
void AnimWillOWispOrb(struct Sprite *);
extern const union AnimCmd *const gAnims_FireBlastCross[];
extern const union AnimCmd *const gAnims_WillOWispOrb[];
// battle_anim_dragon.c
extern const union AnimCmd *const gAnims_DragonBreathFire[];