Merge remote-tracking branch 'RHH/battle_engine' into RHH_masterMerge
# Conflicts: # include/battle_anim.h # include/global.h # include/pokemon.h # src/battle_message.c # src/battle_script_commands.c # src/data/pokemon/base_stats.h
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@@ -383,14 +383,20 @@
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#define EVO_SPECIFIC_MAP 32 // Pokémon levels up on specified map
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#define EVO_LEVEL_NATURE_AMPED 33 // Pokémon reaches the specified level, it has a Hardy, Brave, Adamant, Naughty, Docile, Impish, Lax, Hasty, Jolly, Naive, Rash, Sassy, or Quirky nature.
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#define EVO_LEVEL_NATURE_LOW_KEY 34 // Pokémon reaches the specified level, it has a Lonely, Bold, Relaxed, Timid, Serious, Modest, Mild, Quiet, Bashful, Calm, Gentle, or Careful nature.
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#define EVO_CRITICAL_HITS 35 // Pokémon performs specified number of critical hits in one battle
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#define EVO_SCRIPT_TRIGGER_DMG 36 // Pokémon has specified HP below max, then player interacts trigger
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#define EVO_DARK_SCROLL 37 // interacts with Scroll of Darkness
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#define EVO_WATER_SCROLL 38 // interacts with Scroll of Waters
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#define EVOS_PER_MON 10
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// Evolution 'modes,' for GetEvolutionTargetSpecies
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#define EVO_MODE_NORMAL 0
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#define EVO_MODE_TRADE 1
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#define EVO_MODE_ITEM_USE 2
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#define EVO_MODE_ITEM_CHECK 3 // If an Everstone is being held, still want to show that the stone *could* be used on that Pokémon to evolve
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#define EVO_MODE_NORMAL 0
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#define EVO_MODE_TRADE 1
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#define EVO_MODE_ITEM_USE 2
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#define EVO_MODE_ITEM_CHECK 3 // If an Everstone is being held, still want to show that the stone *could* be used on that Pokémon to evolve
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#define EVO_MODE_BATTLE_SPECIAL 4
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#define EVO_MODE_OVERWORLD_SPECIAL 5
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// Form change types
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#define FORM_CHANGE_END 0
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