Merge branch 'battle_engine' of https://github.com/rh-hideout/pokeemerald-expansion into BE/z-moves

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ExpoSeed committed 2022-03-22 12:56:23 -05:00
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@@ -515,5 +515,6 @@ void AnimOverheatFlame(struct Sprite *sprite);
// battle_anim_new.c
void CoreEnforcerLoadBeamTarget(struct Sprite* sprite);
void SpriteCB_RandomCentredHits(struct Sprite* sprite);
#endif // GUARD_BATTLE_ANIM_H