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@@ -414,7 +414,7 @@ B_ACTIVE_NAME2 = FD 3D @ no Illusion check
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NAME_END = FC 00
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@ special 0xF7 character
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SPECIAL_F7 = F7
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DYNAMIC = F7
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@ more text functions
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@@ -424,15 +424,15 @@ SHADOW = FC 03 @ same as fc 01
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COLOR_HIGHLIGHT_SHADOW = FC 04 @ takes 3 bytes
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PALETTE = FC 05 @ used in credits
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SIZE = FC 06 @ note that anything other than "SMALL" is invalid
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UNKNOWN_7 = FC 07
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RESET_SIZE = FC 07
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PAUSE = FC 08 @ manually print the wait byte after this, havent mapped them
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PAUSE_UNTIL_PRESS = FC 09
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WAIT_SE = FC 0A
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PLAY_BGM = FC 0B
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ESCAPE = FC 0C
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SHIFT_TEXT = FC 0D
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UNKNOWN_E = FC 0E
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UNKNOWN_F = FC 0F
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SHIFT_DOWN = FC 0E
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FILL_WINDOW = FC 0F
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PLAY_SE = FC 10
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CLEAR = FC 11
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SKIP = FC 12
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