Added fix for shadow issues when follower shrinks (thanks to Karl)

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W1serV1ser committed 2023-03-13 15:31:06 -07:00
1 parent 9e1c9cf720
commit 69c07fe3c8
1 file changed
+2
+2
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@@ -9920,6 +9920,7 @@ u8 MovementAction_FollowingPokemon_Shrink_Step0(struct ObjectEvent *objectEvent,
sprite->subpriority = 1;
sprite->data[2]++;
objectEvent->hasShadow = FALSE;
return FALSE;
}
@@ -10108,6 +10109,7 @@ u8 MovementAction_FollowingPokemon_Shrink_Step1(struct ObjectEvent *objectEvent,
sprite->data[2]++;
}
objectEvent->hasShadow = FALSE;
return FALSE;
}