Merge branch 'upcoming' of https://github.com/rh-hideout/pokeemerald-expansion into gen_9_move_effects_batch1

This commit is contained in:
LOuroboros committed 2023-03-23 06:27:09 -03:00
commit 7ce5c5fc66
230 files changed
+6696 -5808

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+1
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@@ -142,6 +142,7 @@ ROMTESTHYDRA := tools/mgba-rom-test-hydra/mgba-rom-test-hydra$(EXE)
PERL := perl
# Inclusive list. If you don't want a tool to be built, don't add it here.
TOOLDIRS := tools/aif2pcm tools/bin2c tools/gbafix tools/gbagfx tools/jsonproc tools/mapjson tools/mid2agb tools/preproc tools/ramscrgen tools/rsfont tools/scaninc
CHECKTOOLDIRS = tools/patchelf tools/mgba-rom-test-hydra
TOOLBASE = $(TOOLDIRS:tools/%=%)
+6
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@@ -1317,6 +1317,12 @@
.2byte \holdEffect
.4byte \jumpInstr
.endm
.macro dostockpilestatchangeswearoff, battler:req, statChangeInstr:req
callnative BS_DoStockpileStatChangesWearOff
.byte \battler
.4byte \statChangeInstr
.endm
.macro jumpifmorethanhalfHP battler:req, jumpInstr:req
callnative BS_JumpIfMoreThanHalfHP
+6 -6
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@@ -1582,15 +1582,15 @@
.4byte \value
.endm
@ Sets the eventLegal bit for the Pokemon in the specified slot of the player's party.
.macro setmoneventlegal slot:req
@ Sets the modernFatefulEncounter bit for the Pokemon in the specified slot of the player's party.
.macro setmodernfatefulencounter slot:req
.byte 0xcd
.2byte \slot
.endm
@ Checks if the eventLegal bit is set for the Pokemon in the specified slot of the player's party. If it isn't set,
@ Checks if the modernFatefulEncounter bit is set for the Pokemon in the specified slot of the player's party. If it isn't set,
@ VAR_RESULT is TRUE. If the bit is set (or if the specified slot is empty or invalid), VAR_RESULT is FALSE.
.macro checkmoneventlegal slot:req
.macro checkmodernfatefulencounter slot:req
.byte 0xce
.2byte \slot
.endm
@@ -1938,12 +1938,12 @@
closebraillemessage
.endm
@ Creates an "event legal" Pokémon for an encounter
@ Creates a Pokémon with the modernFatefulEncounter bit set for an encounter
.macro seteventmon species:req, level:req, item=ITEM_NONE
setvar VAR_0x8004, \species
setvar VAR_0x8005, \level
setvar VAR_0x8006, \item
special CreateEventLegalEnemyMon
special CreateEnemyEventMon
.endm
@ Set up a totem boost for the next battle.
+22 -6
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@@ -19,11 +19,11 @@
.4byte \script
.endm
@ Defines an object event template for map data. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
.macro object_event index:req, gfx:req, inConnection:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req
@ Defines an object event template for map data, to be used by a normal object. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
.macro object_event index:req, gfx:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req
.byte \index
.byte \gfx
.byte \inConnection
.byte OBJ_KIND_NORMAL
.space 1 @ Padding
.2byte \x, \y
.byte \elevation
@@ -38,6 +38,22 @@
inc _num_npcs
.endm
@ Defines an object event template for map data, to be used by a clone object. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
@ NOTE: The handling for this type of event does not exist in Emerald by default; it is exclusive to FRLG.
.macro clone_event index:req, gfx:req, x:req, y:req, target_local_id:req, target_map_id:req
.byte \index
.byte \gfx
.byte OBJ_KIND_CLONE
.space 1 @ Padding
.2byte \x, \y
.byte \target_local_id
.space 3 @ Padding
.2byte \target_map_id & 0xFF @ map num
.2byte \target_map_id >> 8 @ map group
.space 8 @ Padding
inc _num_npcs
.endm
@ Defines a warp event for map data. Mirrors the struct layout of WarpEvent in include/global.fieldmap.h
.macro warp_def x:req, y:req, elevation:req, warpId:req, map_id:req
.2byte \x, \y
@@ -49,12 +65,12 @@
.endm
@ Defines a coord event for map data. Mirrors the struct layout of CoordEvent in include/global.fieldmap.h
.macro coord_event x:req, y:req, elevation:req, trigger:req, index:req, script:req
.macro coord_event x:req, y:req, elevation:req, var:req, varValue:req, script:req
.2byte \x, \y
.byte \elevation
.space 1 @ Padding
.2byte \trigger
.2byte \index
.2byte \var
.2byte \varValue
.space 2 @ Padding
.4byte \script
inc _num_traps
+1 -1
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@@ -805,7 +805,7 @@ MUS_LITTLEROOT = 95 01
MUS_MT_CHIMNEY = 96 01
MUS_ENCOUNTER_FEMALE = 97 01
MUS_LILYCOVE = 98 01
MUS_ROUTE111 = 99 01
MUS_DESERT = 99 01
MUS_HELP = 9A 01
MUS_UNDERWATER = 9B 01
MUS_VICTORY_TRAINER = 9C 01
+7
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@@ -854,6 +854,8 @@ gBattleAnims_Moves::
.4byte Move_NOXIOUS_TORQUE
.4byte Move_COMBAT_TORQUE
.4byte Move_MAGICAL_TORQUE
.4byte Move_PSYBLADE
.4byte Move_HYDRO_STEAM
@@@@ Z MOVES
.4byte Move_BREAKNECK_BLITZ
.4byte Move_ALL_OUT_PUMMELING
@@ -14464,6 +14466,8 @@ Move_WICKED_TORQUE::
Move_NOXIOUS_TORQUE::
Move_COMBAT_TORQUE::
Move_MAGICAL_TORQUE::
Move_PSYBLADE::
Move_HYDRO_STEAM::
end @to do
@@@@@@@@@@@@@@@@@@@@@@@ GEN 1-3 @@@@@@@@@@@@@@@@@@@@@@@
@@ -24860,6 +24864,7 @@ General_MegaEvolution:
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
createvisualtask AnimTask_HorizontalShake, 5, 1, 5, 14
waitforvisualfinish
createvisualtask SoundTask_PlayNormalCry, 0
createsprite gMegaSymbolSpriteTemplate ANIM_ATTACKER, 2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -25005,6 +25010,7 @@ General_PrimalReversion_Alpha:
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
createvisualtask AnimTask_HorizontalShake, 5, 1, 5, 14
waitforvisualfinish
createvisualtask SoundTask_PlayNormalCry, 0
createsprite gAlphaSymbolSpriteTemplate ANIM_ATTACKER, 2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -25031,6 +25037,7 @@ General_PrimalReversion_Omega:
createvisualtask AnimTask_BlendBattleAnimPalExclude, 5, 5, 2, 16, 0, RGB_WHITEALPHA
createvisualtask AnimTask_HorizontalShake, 5, 1, 5, 14
waitforvisualfinish
createvisualtask SoundTask_PlayNormalCry, 0
createsprite gOmegaSymbolSpriteTemplate ANIM_ATTACKER, 2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
+80 -55
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@@ -418,6 +418,8 @@ gBattleScriptsForMoveEffects::
.4byte BattleScript_EffectTeatime @ EFFECT_TEATIME
.4byte BattleScript_EffectAttackUpUserAlly @ EFFECT_ATTACK_UP_USER_ALLY
.4byte BattleScript_EffectShellTrap @ EFFECT_SHELL_TRAP
.4byte BattleScript_EffectHit @ EFFECT_PSYBLADE
.4byte BattleScript_EffectHit @ EFFECT_HYDRO_STEAM
.4byte BattleScript_EffectHitSetEntryHazard @ EFFECT_HIT_SET_ENTRY_HAZARD
.4byte BattleScript_EffectDireClaw @ EFFECT_DIRE_CLAW
.4byte BattleScript_EffectBarbBarrage @ EFFECT_BARB_BARRAGE
@@ -508,15 +510,13 @@ BattleScript_Teatimevul:
moveendcase MOVEEND_CLEAR_BITS
goto BattleScript_MoveEnd
BattleScript_Teatimesorb:
copybyte gBattlerAbility, gBattlerTarget
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
moveendto MOVEEND_NEXT_TARGET
jumpifnexttargetvalid BattleScript_TeatimeLoop
moveendcase MOVEEND_CLEAR_BITS
goto BattleScript_MoveEnd
BattleScript_Teatimerod:
copybyte gBattlerAbility, gBattlerTarget
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
playstatchangeanimation BS_TARGET, BIT_SPATK, STAT_CHANGE_BY_TWO
setstatchanger STAT_SPATK, 1, FALSE
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer
@@ -528,8 +528,7 @@ BattleScript_Teatimerod:
moveendcase MOVEEND_CLEAR_BITS
goto BattleScript_MoveEnd
BattleScript_Teatimemotor:
copybyte gBattlerAbility, gBattlerTarget
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
playstatchangeanimation BS_TARGET, BIT_SPEED, STAT_CHANGE_BY_TWO
setstatchanger STAT_SPEED, 1, FALSE
statbuffchange STAT_CHANGE_ALLOW_PTR, BattleScript_TeatimeBuffer
@@ -1291,7 +1290,7 @@ BattleScript_EffectRemoveTerrain:
resultmessage
waitmessage B_WAIT_TIME_LONG
removeterrain
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 4, BattleScript_MoveEnd
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_TERRAINENDS_COUNT, BattleScript_MoveEnd
printfromtable gTerrainEndingStringIds
waitmessage B_WAIT_TIME_LONG
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
@@ -3428,8 +3427,7 @@ BattleScript_EffectAbsorb::
setbyte cMULTISTRING_CHOOSER, B_MSG_ABSORB
goto BattleScript_AbsorbUpdateHp
BattleScript_AbsorbLiquidOoze::
copybyte gBattlerAbility, gBattlerTarget
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
manipulatedamage DMG_CHANGE_SIGN
setbyte cMULTISTRING_CHOOSER, B_MSG_ABSORB_OOZE
BattleScript_AbsorbUpdateHp::
@@ -5547,9 +5545,8 @@ BattleScript_NotAffected::
goto BattleScript_MoveEnd
BattleScript_NotAffectedAbilityPopUp::
copybyte gBattlerAbility, gBattlerTarget
pause B_WAIT_TIME_SHORT
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
orhalfword gMoveResultFlags, MOVE_RESULT_DOESNT_AFFECT_FOE
resultmessage
waitmessage B_WAIT_TIME_LONG
@@ -5574,6 +5571,9 @@ BattleScript_EffectStockpile::
waitanimation
printfromtable gStockpileUsedStringIds
waitmessage B_WAIT_TIME_LONG
.if B_STOCKPILE_RAISES_DEFS < GEN_4
goto BattleScript_EffectStockpileEnd
.endif
jumpifmovehadnoeffect BattleScript_EffectStockpileEnd
jumpifstat BS_ATTACKER, CMP_LESS_THAN, STAT_DEF, MAX_STAT_STAGE, BattleScript_EffectStockpileDef
jumpifstat BS_ATTACKER, CMP_EQUAL, STAT_SPDEF, MAX_STAT_STAGE, BattleScript_EffectStockpileEnd
@@ -5594,6 +5594,23 @@ BattleScript_EffectStockpileSpDef::
BattleScript_EffectStockpileEnd:
stockpile 1
goto BattleScript_MoveEnd
BattleScript_MoveEffectStockpileWoreOff::
.if B_STOCKPILE_RAISES_DEFS >= GEN_4
dostockpilestatchangeswearoff BS_ATTACKER, BattleScript_StockpileStatChangeDown
printstring STRINGID_STOCKPILEDEFFECTWOREOFF
waitmessage B_WAIT_TIME_SHORT
.endif
return
BattleScript_StockpileStatChangeDown:
statbuffchange MOVE_EFFECT_AFFECTS_USER, BattleScript_StockpileStatChangeDown_Ret
setgraphicalstatchangevalues
playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatDownStringIds
waitmessage B_WAIT_TIME_LONG
BattleScript_StockpileStatChangeDown_Ret:
return
BattleScript_EffectSpitUp::
attackcanceler
@@ -6038,8 +6055,7 @@ BattleScript_EffectSkillSwap:
attackanimation
waitanimation
.if B_ABILITY_POP_UP == TRUE
copybyte gBattlerAbility, gBattlerTarget
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
pause 20
copybyte gBattlerAbility, gBattlerAttacker
call BattleScript_AbilityPopUp
@@ -6909,29 +6925,17 @@ BattleScript_MagicRoomEnds::
printstring STRINGID_MAGICROOMENDS
waitmessage B_WAIT_TIME_LONG
end2
BattleScript_ElectricTerrainEnds::
printstring STRINGID_ELECTRICTERRAINENDS
waitmessage B_WAIT_TIME_LONG
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
end2
BattleScript_MistyTerrainEnds::
printstring STRINGID_MISTYTERRAINENDS
waitmessage B_WAIT_TIME_LONG
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
end2
BattleScript_GrassyTerrainEnds::
printstring STRINGID_GRASSYTERRAINENDS
waitmessage B_WAIT_TIME_LONG
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
end2
BattleScript_PsychicTerrainEnds::
printstring STRINGID_PSYCHICTERRAINENDS
BattleScript_GrassyTerrainEnds:
setbyte cMULTISTRING_CHOOSER, B_MSG_TERRAINENDS_GRASS
BattleScript_TerrainEnds_Ret::
printfromtable gTerrainEndingStringIds
waitmessage B_WAIT_TIME_LONG
playanimation BS_ATTACKER, B_ANIM_RESTORE_BG
return
BattleScript_TerrainEnds::
call BattleScript_TerrainEnds_Ret
end2
BattleScript_MudSportEnds::
@@ -7475,6 +7479,26 @@ BattleScript_StealthRockFree::
printstring STRINGID_PKMNBLEWAWAYSTEALTHROCK
waitmessage B_WAIT_TIME_LONG
return
BattleScript_SpikesDefog::
printstring STRINGID_SPIKESDISAPPEAREDFROMTEAM
waitmessage B_WAIT_TIME_LONG
return
BattleScript_ToxicSpikesDefog::
printstring STRINGID_TOXICSPIKESDISAPPEAREDFROMTEAM
waitmessage B_WAIT_TIME_LONG
return
BattleScript_StickyWebDefog::
printstring STRINGID_STICKYWEBDISAPPEAREDFROMTEAM
waitmessage B_WAIT_TIME_LONG
return
BattleScript_StealthRockDefog::
printstring STRINGID_STEALTHROCKDISAPPEAREDFROMTEAM
waitmessage B_WAIT_TIME_LONG
return
BattleScript_MonTookFutureAttack::
printstring STRINGID_PKMNTOOKATTACK
@@ -7794,9 +7818,8 @@ BattleScript_EnduredMsg::
return
BattleScript_SturdiedMsg::
copybyte gBattlerAbility, gBattlerTarget
pause B_WAIT_TIME_SHORTEST
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
printstring STRINGID_ENDUREDSTURDY
waitmessage B_WAIT_TIME_LONG
return
@@ -7832,6 +7855,7 @@ BattleScript_FocusPunchSetUp::
BattleScript_MegaEvolution::
printstring STRINGID_MEGAEVOREACTING
BattleScript_MegaEvolutionAfeterString:
waitmessage B_WAIT_TIME_LONG
setbyte gIsCriticalHit, 0
handlemegaevo BS_ATTACKER, 0
@@ -7846,17 +7870,7 @@ BattleScript_MegaEvolution::
BattleScript_WishMegaEvolution::
printstring STRINGID_FERVENTWISHREACHED
waitmessage B_WAIT_TIME_LONG
setbyte gIsCriticalHit, 0
handlemegaevo BS_ATTACKER, 0
handlemegaevo BS_ATTACKER, 1
playanimation BS_ATTACKER, B_ANIM_MEGA_EVOLUTION
waitanimation
handlemegaevo BS_ATTACKER, 2
printstring STRINGID_MEGAEVOEVOLVED
waitmessage B_WAIT_TIME_LONG
switchinabilities BS_ATTACKER
end2
goto BattleScript_MegaEvolutionAfeterString
BattleScript_PrimalReversion::
printstring STRINGID_EMPTYSTRING3
@@ -7937,8 +7951,7 @@ BattleScript_CudChewActivates::
BattleScript_TargetFormChange::
pause 5
copybyte gBattlerAbility, gBattlerTarget
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
printstring STRINGID_EMPTYSTRING3
waitmessage 1
handleformchange BS_TARGET, 0
@@ -7950,8 +7963,7 @@ BattleScript_TargetFormChange::
BattleScript_TargetFormChangeWithString::
pause 5
copybyte gBattlerAbility, gBattlerTarget
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
printstring STRINGID_EMPTYSTRING3
waitmessage 1
handleformchange BS_TARGET, 0
@@ -8414,6 +8426,8 @@ BattleScript_AbilityRaisesDefenderStat::
waitmessage B_WAIT_TIME_LONG
return
BattleScript_AbilityPopUpTarget:
copybyte gBattlerAbility, gBattlerTarget
BattleScript_AbilityPopUp:
.if B_ABILITY_POP_UP == TRUE
showabilitypopup BS_ABILITY_BATTLER
@@ -8653,8 +8667,10 @@ BattleScript_IntimidateEffect:
copybyte sBATTLER, gBattlerAttacker
statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | STAT_CHANGE_ALLOW_PTR, BattleScript_IntimidateLoopIncrement
setgraphicalstatchangevalues
jumpifability BS_TARGET, ABILITY_CONTRARY, BattleScript_IntimidateContrary
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printstring STRINGID_PKMNCUTSATTACKWITH
BattleScript_IntimidateEffect_WaitString:
waitmessage B_WAIT_TIME_LONG
copybyte sBATTLER, gBattlerTarget
call BattleScript_TryAdrenalineOrb
@@ -8662,10 +8678,21 @@ BattleScript_IntimidateLoopIncrement:
addbyte gBattlerTarget, 1
jumpifbytenotequal gBattlerTarget, gBattlersCount, BattleScript_IntimidateLoop
BattleScript_IntimidateEnd:
copybyte sBATTLER, gBattlerAttacker
destroyabilitypopup
pause B_WAIT_TIME_MED
end3
BattleScript_IntimidateContrary:
call BattleScript_AbilityPopUpTarget
jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, B_MSG_STAT_WONT_INCREASE, BattleScript_IntimidateContrary_WontIncrease
playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
goto BattleScript_IntimidateEffect_WaitString
BattleScript_IntimidateContrary_WontIncrease:
printstring STRINGID_TARGETSTATWONTGOHIGHER
goto BattleScript_IntimidateEffect_WaitString
BattleScript_IntimidatePrevented:
call BattleScript_AbilityPopUp
pause B_WAIT_TIME_LONG
@@ -8679,8 +8706,7 @@ BattleScript_IntimidatePrevented_Item:
BattleScript_IntimidateInReverse:
copybyte sBATTLER, gBattlerTarget
copybyte gBattlerAbility, gBattlerTarget
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
pause B_WAIT_TIME_SHORT
modifybattlerstatstage BS_TARGET, STAT_ATK, INCREASE, 1, BattleScript_IntimidateLoopIncrement, ANIM_ON
call BattleScript_TryAdrenalineOrb
@@ -8923,8 +8949,7 @@ BattleScript_SturdyPreventsOHKO::
BattleScript_DampStopsExplosion::
pause B_WAIT_TIME_SHORT
copybyte gBattlerAbility, gBattlerTarget
call BattleScript_AbilityPopUp
call BattleScript_AbilityPopUpTarget
printstring STRINGID_PKMNPREVENTSUSAGE
pause B_WAIT_TIME_LONG
moveendto MOVEEND_NEXT_TARGET
+2 -2
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@@ -50,7 +50,7 @@ BattleScript_SuccessBallThrow::
setbyte sMON_CAUGHT, TRUE
incrementgamestat GAME_STAT_POKEMON_CAPTURES
BattleScript_PrintCaughtMonInfo::
printstring STRINGID_GOTCHAPKMNCAUGHT
printstring STRINGID_GOTCHAPKMNCAUGHTPLAYER
jumpifbyte CMP_NOT_EQUAL, sEXP_CATCH, TRUE, BattleScript_TryPrintCaughtMonInfo
setbyte sGIVEEXP_STATE, 0
getexp BS_TARGET
@@ -77,7 +77,7 @@ BattleScript_SuccessBallThrowEnd::
finishturn
BattleScript_WallyBallThrow::
printstring STRINGID_GOTCHAPKMNCAUGHT2
printstring STRINGID_GOTCHAPKMNCAUGHTWALLY
setbyte gBattleOutcome, B_OUTCOME_CAUGHT
finishturn
+24 -24
View File
@@ -26,26 +26,26 @@ MossdeepCity_Gym_EventScript_CheckSwitch4::
@ All the below set metatile scripts are leftover from RS and are functionally unused
MossdeepCity_Gym_EventScript_SetSwitch1Metatiles::
setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, TRUE
setmetatile 5, 5, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
setmetatile 2, 7, METATILE_RSMossdeepGym_Switch_Down, TRUE
goto MossdeepCity_Gym_EventScript_CheckSwitch2
end
MossdeepCity_Gym_EventScript_SetSwitch2Metatiles::
setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, TRUE
setmetatile 8, 14, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
setmetatile 8, 10, METATILE_RSMossdeepGym_Switch_Down, TRUE
goto MossdeepCity_Gym_EventScript_CheckSwitch3
end
MossdeepCity_Gym_EventScript_SetSwitch3Metatiles::
setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, FALSE
setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, TRUE
setmetatile 15, 17, METATILE_RSMossdeepGym_RedArrow_Left, FALSE
setmetatile 17, 15, METATILE_RSMossdeepGym_Switch_Down, TRUE
goto MossdeepCity_Gym_EventScript_CheckSwitch4
end
MossdeepCity_Gym_EventScript_SetSwitch4Metatiles::
setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, FALSE
setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, TRUE
setmetatile 1, 23, METATILE_RSMossdeepGym_RedArrow_Up, FALSE
setmetatile 5, 24, METATILE_RSMossdeepGym_Switch_Down, TRUE
end
MossdeepCity_Gym_EventScript_TateAndLiza::
@@ -116,8 +116,8 @@ MossdeepCity_Gym_EventScript_Switch1::
setflag FLAG_MOSSDEEP_GYM_SWITCH_1
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, TRUE
setmetatile 5, 5, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
setmetatile 2, 7, METATILE_RSMossdeepGym_Switch_Down, TRUE
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
@@ -131,8 +131,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch1::
clearflag FLAG_MOSSDEEP_GYM_SWITCH_1
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Left, FALSE
setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Up, TRUE
setmetatile 5, 5, METATILE_RSMossdeepGym_RedArrow_Left, FALSE
setmetatile 2, 7, METATILE_RSMossdeepGym_Switch_Up, TRUE
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
@@ -142,8 +142,8 @@ MossdeepCity_Gym_EventScript_Switch2::
setflag FLAG_MOSSDEEP_GYM_SWITCH_2
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, TRUE
setmetatile 8, 14, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
setmetatile 8, 10, METATILE_RSMossdeepGym_Switch_Down, TRUE
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
@@ -151,8 +151,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch2::
clearflag FLAG_MOSSDEEP_GYM_SWITCH_2
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Down, FALSE
setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Up, TRUE
setmetatile 8, 14, METATILE_RSMossdeepGym_RedArrow_Down, FALSE
setmetatile 8, 10, METATILE_RSMossdeepGym_Switch_Up, TRUE
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
@@ -162,8 +162,8 @@ MossdeepCity_Gym_EventScript_Switch3::
setflag FLAG_MOSSDEEP_GYM_SWITCH_3
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, FALSE
setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, TRUE
setmetatile 15, 17, METATILE_RSMossdeepGym_RedArrow_Left, FALSE
setmetatile 17, 15, METATILE_RSMossdeepGym_Switch_Down, TRUE
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
@@ -171,8 +171,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch3::
clearflag FLAG_MOSSDEEP_GYM_SWITCH_3
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Up, TRUE
setmetatile 15, 17, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
setmetatile 17, 15, METATILE_RSMossdeepGym_Switch_Up, TRUE
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
@@ -182,8 +182,8 @@ MossdeepCity_Gym_EventScript_Switch4::
setflag FLAG_MOSSDEEP_GYM_SWITCH_4
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, FALSE
setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, TRUE
setmetatile 1, 23, METATILE_RSMossdeepGym_RedArrow_Up, FALSE
setmetatile 5, 24, METATILE_RSMossdeepGym_Switch_Down, TRUE
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
@@ -191,8 +191,8 @@ MossdeepCity_Gym_EventScript_ClearSwitch4::
clearflag FLAG_MOSSDEEP_GYM_SWITCH_4
applymovement OBJ_EVENT_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Right, FALSE
setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Up, TRUE
setmetatile 1, 23, METATILE_RSMossdeepGym_RedArrow_Right, FALSE
setmetatile 5, 24, METATILE_RSMossdeepGym_Switch_Up, TRUE
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
+1 -1
View File
@@ -168,7 +168,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "PetalburgWoods_EventScript_ItemParalyzeHeal",
"flag": "FLAG_ITEM_PETALBURD_WOODS_PARALYZE_HEAL"
"flag": "FLAG_ITEM_PETALBURG_WOODS_PARALYZE_HEAL"
},
{
"graphics_id": "OBJ_EVENT_GFX_GIRL_2",
+1 -1
View File
@@ -288,7 +288,7 @@
"trainer_type": "TRAINER_TYPE_NONE",
"trainer_sight_or_berry_tree_id": "0",
"script": "Route110_EventScript_ItemRareCandy",
"flag": "FLAG_ITEM_ROUTE_109_RARE_CANDY"
"flag": "FLAG_ITEM_ROUTE_110_RARE_CANDY"
},
{
"graphics_id": "OBJ_EVENT_GFX_CYCLING_TRIATHLETE_M",
+1 -1
View File
@@ -260,7 +260,7 @@ Route111_EventScript_SunTrigger::
Route111_EventScript_SandstormTrigger::
setweather WEATHER_SANDSTORM
fadenewbgm MUS_ROUTE111
fadenewbgm MUS_DESERT
doweather
end
+1 -1
View File
@@ -503,7 +503,7 @@
"y": 30,
"elevation": 3,
"item": "ITEM_REVIVE",
"flag": "FLAG_HIDDEN_ITEM_ROUTE_113_REVIVE"
"flag": "FLAG_HIDDEN_ITEM_ROUTE_114_REVIVE"
}
]
}
+227 -227
View File
@@ -1,232 +1,232 @@
.align 2
gScriptCmdTable::
.4byte ScrCmd_nop @ 0x00
.4byte ScrCmd_nop1 @ 0x01
.4byte ScrCmd_end @ 0x02
.4byte ScrCmd_return @ 0x03
.4byte ScrCmd_call @ 0x04
.4byte ScrCmd_goto @ 0x05
.4byte ScrCmd_goto_if @ 0x06
.4byte ScrCmd_call_if @ 0x07
.4byte ScrCmd_gotostd @ 0x08
.4byte ScrCmd_callstd @ 0x09
.4byte ScrCmd_gotostd_if @ 0x0a
.4byte ScrCmd_callstd_if @ 0x0b
.4byte ScrCmd_returnram @ 0x0c
.4byte ScrCmd_endram @ 0x0d
.4byte ScrCmd_setmysteryeventstatus @ 0x0e
.4byte ScrCmd_loadword @ 0x0f
.4byte ScrCmd_loadbyte @ 0x10
.4byte ScrCmd_setptr @ 0x11
.4byte ScrCmd_loadbytefromptr @ 0x12
.4byte ScrCmd_setptrbyte @ 0x13
.4byte ScrCmd_copylocal @ 0x14
.4byte ScrCmd_copybyte @ 0x15
.4byte ScrCmd_setvar @ 0x16
.4byte ScrCmd_addvar @ 0x17
.4byte ScrCmd_subvar @ 0x18
.4byte ScrCmd_copyvar @ 0x19
.4byte ScrCmd_setorcopyvar @ 0x1a
.4byte ScrCmd_compare_local_to_local @ 0x1b
.4byte ScrCmd_compare_local_to_value @ 0x1c
.4byte ScrCmd_compare_local_to_ptr @ 0x1d
.4byte ScrCmd_compare_ptr_to_local @ 0x1e
.4byte ScrCmd_compare_ptr_to_value @ 0x1f
.4byte ScrCmd_compare_ptr_to_ptr @ 0x20
.4byte ScrCmd_compare_var_to_value @ 0x21
.4byte ScrCmd_compare_var_to_var @ 0x22
.4byte ScrCmd_callnative @ 0x23
.4byte ScrCmd_gotonative @ 0x24
.4byte ScrCmd_special @ 0x25
.4byte ScrCmd_specialvar @ 0x26
.4byte ScrCmd_waitstate @ 0x27
.4byte ScrCmd_delay @ 0x28
.4byte ScrCmd_setflag @ 0x29
.4byte ScrCmd_clearflag @ 0x2a
.4byte ScrCmd_checkflag @ 0x2b
.4byte ScrCmd_initclock @ 0x2c
.4byte ScrCmd_dotimebasedevents @ 0x2d
.4byte ScrCmd_gettime @ 0x2e
.4byte ScrCmd_playse @ 0x2f
.4byte ScrCmd_waitse @ 0x30
.4byte ScrCmd_playfanfare @ 0x31
.4byte ScrCmd_waitfanfare @ 0x32
.4byte ScrCmd_playbgm @ 0x33
.4byte ScrCmd_savebgm @ 0x34
.4byte ScrCmd_fadedefaultbgm @ 0x35
.4byte ScrCmd_fadenewbgm @ 0x36
.4byte ScrCmd_fadeoutbgm @ 0x37
.4byte ScrCmd_fadeinbgm @ 0x38
.4byte ScrCmd_warp @ 0x39
.4byte ScrCmd_warpsilent @ 0x3a
.4byte ScrCmd_warpdoor @ 0x3b
.4byte ScrCmd_warphole @ 0x3c
.4byte ScrCmd_warpteleport @ 0x3d
.4byte ScrCmd_setwarp @ 0x3e
.4byte ScrCmd_setdynamicwarp @ 0x3f
.4byte ScrCmd_setdivewarp @ 0x40
.4byte ScrCmd_setholewarp @ 0x41
.4byte ScrCmd_getplayerxy @ 0x42
.4byte ScrCmd_getpartysize @ 0x43
.4byte ScrCmd_additem @ 0x44
.4byte ScrCmd_removeitem @ 0x45
.4byte ScrCmd_checkitemspace @ 0x46
.4byte ScrCmd_checkitem @ 0x47
.4byte ScrCmd_checkitemtype @ 0x48
.4byte ScrCmd_addpcitem @ 0x49
.4byte ScrCmd_checkpcitem @ 0x4a
.4byte ScrCmd_adddecoration @ 0x4b
.4byte ScrCmd_removedecoration @ 0x4c
.4byte ScrCmd_checkdecor @ 0x4d
.4byte ScrCmd_checkdecorspace @ 0x4e
.4byte ScrCmd_applymovement @ 0x4f
.4byte ScrCmd_applymovementat @ 0x50
.4byte ScrCmd_waitmovement @ 0x51
.4byte ScrCmd_waitmovementat @ 0x52
.4byte ScrCmd_removeobject @ 0x53
.4byte ScrCmd_removeobjectat @ 0x54
.4byte ScrCmd_addobject @ 0x55
.4byte ScrCmd_addobjectat @ 0x56
.4byte ScrCmd_setobjectxy @ 0x57
.4byte ScrCmd_showobjectat @ 0x58
.4byte ScrCmd_hideobjectat @ 0x59
.4byte ScrCmd_faceplayer @ 0x5a
.4byte ScrCmd_turnobject @ 0x5b
.4byte ScrCmd_trainerbattle @ 0x5c
.4byte ScrCmd_dotrainerbattle @ 0x5d
.4byte ScrCmd_gotopostbattlescript @ 0x5e
.4byte ScrCmd_gotobeatenscript @ 0x5f
.4byte ScrCmd_checktrainerflag @ 0x60
.4byte ScrCmd_settrainerflag @ 0x61
.4byte ScrCmd_cleartrainerflag @ 0x62
.4byte ScrCmd_setobjectxyperm @ 0x63
.4byte ScrCmd_copyobjectxytoperm @ 0x64
.4byte ScrCmd_setobjectmovementtype @ 0x65
.4byte ScrCmd_waitmessage @ 0x66
.4byte ScrCmd_message @ 0x67
.4byte ScrCmd_closemessage @ 0x68
.4byte ScrCmd_lockall @ 0x69
.4byte ScrCmd_lock @ 0x6a
.4byte ScrCmd_releaseall @ 0x6b
.4byte ScrCmd_release @ 0x6c
.4byte ScrCmd_waitbuttonpress @ 0x6d
.4byte ScrCmd_yesnobox @ 0x6e
.4byte ScrCmd_multichoice @ 0x6f
.4byte ScrCmd_multichoicedefault @ 0x70
.4byte ScrCmd_multichoicegrid @ 0x71
.4byte ScrCmd_drawbox @ 0x72
.4byte ScrCmd_erasebox @ 0x73
.4byte ScrCmd_drawboxtext @ 0x74
.4byte ScrCmd_showmonpic @ 0x75
.4byte ScrCmd_hidemonpic @ 0x76
.4byte ScrCmd_showcontestpainting @ 0x77
.4byte ScrCmd_braillemessage @ 0x78
.4byte ScrCmd_givemon @ 0x79
.4byte ScrCmd_giveegg @ 0x7a
.4byte ScrCmd_setmonmove @ 0x7b
.4byte ScrCmd_checkpartymove @ 0x7c
.4byte ScrCmd_bufferspeciesname @ 0x7d
.4byte ScrCmd_bufferleadmonspeciesname @ 0x7e
.4byte ScrCmd_bufferpartymonnick @ 0x7f
.4byte ScrCmd_bufferitemname @ 0x80
.4byte ScrCmd_bufferdecorationname @ 0x81
.4byte ScrCmd_buffermovename @ 0x82
.4byte ScrCmd_buffernumberstring @ 0x83
.4byte ScrCmd_bufferstdstring @ 0x84
.4byte ScrCmd_bufferstring @ 0x85
.4byte ScrCmd_pokemart @ 0x86
.4byte ScrCmd_pokemartdecoration @ 0x87
.4byte ScrCmd_pokemartdecoration2 @ 0x88
.4byte ScrCmd_playslotmachine @ 0x89
.4byte ScrCmd_setberrytree @ 0x8a
.4byte ScrCmd_choosecontestmon @ 0x8b
.4byte ScrCmd_startcontest @ 0x8c
.4byte ScrCmd_showcontestresults @ 0x8d
.4byte ScrCmd_contestlinktransfer @ 0x8e
.4byte ScrCmd_random @ 0x8f
.4byte ScrCmd_addmoney @ 0x90
.4byte ScrCmd_removemoney @ 0x91
.4byte ScrCmd_checkmoney @ 0x92
.4byte ScrCmd_showmoneybox @ 0x93
.4byte ScrCmd_hidemoneybox @ 0x94
.4byte ScrCmd_updatemoneybox @ 0x95
.4byte ScrCmd_getpokenewsactive @ 0x96
.4byte ScrCmd_fadescreen @ 0x97
.4byte ScrCmd_fadescreenspeed @ 0x98
.4byte ScrCmd_setflashlevel @ 0x99
.4byte ScrCmd_animateflash @ 0x9a
.4byte ScrCmd_messageautoscroll @ 0x9b
.4byte ScrCmd_dofieldeffect @ 0x9c
.4byte ScrCmd_setfieldeffectargument @ 0x9d
.4byte ScrCmd_waitfieldeffect @ 0x9e
.4byte ScrCmd_setrespawn @ 0x9f
.4byte ScrCmd_checkplayergender @ 0xa0
.4byte ScrCmd_playmoncry @ 0xa1
.4byte ScrCmd_setmetatile @ 0xa2
.4byte ScrCmd_resetweather @ 0xa3
.4byte ScrCmd_setweather @ 0xa4
.4byte ScrCmd_doweather @ 0xa5
.4byte ScrCmd_setstepcallback @ 0xa6
.4byte ScrCmd_setmaplayoutindex @ 0xa7
.4byte ScrCmd_setobjectsubpriority @ 0xa8
.4byte ScrCmd_resetobjectsubpriority @ 0xa9
.4byte ScrCmd_createvobject @ 0xaa
.4byte ScrCmd_turnvobject @ 0xab
.4byte ScrCmd_opendoor @ 0xac
.4byte ScrCmd_closedoor @ 0xad
.4byte ScrCmd_waitdooranim @ 0xae
.4byte ScrCmd_setdooropen @ 0xaf
.4byte ScrCmd_setdoorclosed @ 0xb0
.4byte ScrCmd_addelevmenuitem @ 0xb1
.4byte ScrCmd_showelevmenu @ 0xb2
.4byte ScrCmd_checkcoins @ 0xb3
.4byte ScrCmd_addcoins @ 0xb4
.4byte ScrCmd_removecoins @ 0xb5
.4byte ScrCmd_setwildbattle @ 0xb6
.4byte ScrCmd_dowildbattle @ 0xb7
.4byte ScrCmd_setvaddress @ 0xb8
.4byte ScrCmd_vgoto @ 0xb9
.4byte ScrCmd_vcall @ 0xba
.4byte ScrCmd_vgoto_if @ 0xbb
.4byte ScrCmd_vcall_if @ 0xbc
.4byte ScrCmd_vmessage @ 0xbd
.4byte ScrCmd_vbuffermessage @ 0xbe
.4byte ScrCmd_vbufferstring @ 0xbf
.4byte ScrCmd_showcoinsbox @ 0xc0
.4byte ScrCmd_hidecoinsbox @ 0xc1
.4byte ScrCmd_updatecoinsbox @ 0xc2
.4byte ScrCmd_incrementgamestat @ 0xc3
.4byte ScrCmd_setescapewarp @ 0xc4
.4byte ScrCmd_waitmoncry @ 0xc5
.4byte ScrCmd_bufferboxname @ 0xc6
.4byte ScrCmd_nop1 @ 0xc7
.4byte ScrCmd_nop1 @ 0xc8
.4byte ScrCmd_nop1 @ 0xc9
.4byte ScrCmd_nop1 @ 0xca
.4byte ScrCmd_nop1 @ 0xcb
.4byte ScrCmd_nop1 @ 0xcc
.4byte ScrCmd_setmoneventlegal @ 0xcd
.4byte ScrCmd_checkmoneventlegal @ 0xce
.4byte ScrCmd_trywondercardscript @ 0xcf
.4byte ScrCmd_nop1 @ 0xd0
.4byte ScrCmd_warpspinenter @ 0xd1
.4byte ScrCmd_setmonmetlocation @ 0xd2
.4byte ScrCmd_moverotatingtileobjects @ 0xd3
.4byte ScrCmd_turnrotatingtileobjects @ 0xd4
.4byte ScrCmd_initrotatingtilepuzzle @ 0xd5
.4byte ScrCmd_freerotatingtilepuzzle @ 0xd6
.4byte ScrCmd_warpmossdeepgym @ 0xd7
.4byte ScrCmd_selectapproachingtrainer @ 0xd8
.4byte ScrCmd_lockfortrainer @ 0xd9
.4byte ScrCmd_closebraillemessage @ 0xda
.4byte ScrCmd_messageinstant @ 0xdb
.4byte ScrCmd_fadescreenswapbuffers @ 0xdc
.4byte ScrCmd_buffertrainerclassname @ 0xdd
.4byte ScrCmd_buffertrainername @ 0xde
.4byte ScrCmd_pokenavcall @ 0xdf
.4byte ScrCmd_warpwhitefade @ 0xe0
.4byte ScrCmd_buffercontestname @ 0xe1
.4byte ScrCmd_bufferitemnameplural @ 0xe2
.4byte ScrCmd_nop @ 0x00
.4byte ScrCmd_nop1 @ 0x01
.4byte ScrCmd_end @ 0x02
.4byte ScrCmd_return @ 0x03
.4byte ScrCmd_call @ 0x04
.4byte ScrCmd_goto @ 0x05
.4byte ScrCmd_goto_if @ 0x06
.4byte ScrCmd_call_if @ 0x07
.4byte ScrCmd_gotostd @ 0x08
.4byte ScrCmd_callstd @ 0x09
.4byte ScrCmd_gotostd_if @ 0x0a
.4byte ScrCmd_callstd_if @ 0x0b
.4byte ScrCmd_returnram @ 0x0c
.4byte ScrCmd_endram @ 0x0d
.4byte ScrCmd_setmysteryeventstatus @ 0x0e
.4byte ScrCmd_loadword @ 0x0f
.4byte ScrCmd_loadbyte @ 0x10
.4byte ScrCmd_setptr @ 0x11
.4byte ScrCmd_loadbytefromptr @ 0x12
.4byte ScrCmd_setptrbyte @ 0x13
.4byte ScrCmd_copylocal @ 0x14
.4byte ScrCmd_copybyte @ 0x15
.4byte ScrCmd_setvar @ 0x16
.4byte ScrCmd_addvar @ 0x17
.4byte ScrCmd_subvar @ 0x18
.4byte ScrCmd_copyvar @ 0x19
.4byte ScrCmd_setorcopyvar @ 0x1a
.4byte ScrCmd_compare_local_to_local @ 0x1b
.4byte ScrCmd_compare_local_to_value @ 0x1c
.4byte ScrCmd_compare_local_to_ptr @ 0x1d
.4byte ScrCmd_compare_ptr_to_local @ 0x1e
.4byte ScrCmd_compare_ptr_to_value @ 0x1f
.4byte ScrCmd_compare_ptr_to_ptr @ 0x20
.4byte ScrCmd_compare_var_to_value @ 0x21
.4byte ScrCmd_compare_var_to_var @ 0x22
.4byte ScrCmd_callnative @ 0x23
.4byte ScrCmd_gotonative @ 0x24
.4byte ScrCmd_special @ 0x25
.4byte ScrCmd_specialvar @ 0x26
.4byte ScrCmd_waitstate @ 0x27
.4byte ScrCmd_delay @ 0x28
.4byte ScrCmd_setflag @ 0x29
.4byte ScrCmd_clearflag @ 0x2a
.4byte ScrCmd_checkflag @ 0x2b
.4byte ScrCmd_initclock @ 0x2c
.4byte ScrCmd_dotimebasedevents @ 0x2d
.4byte ScrCmd_gettime @ 0x2e
.4byte ScrCmd_playse @ 0x2f
.4byte ScrCmd_waitse @ 0x30
.4byte ScrCmd_playfanfare @ 0x31
.4byte ScrCmd_waitfanfare @ 0x32
.4byte ScrCmd_playbgm @ 0x33
.4byte ScrCmd_savebgm @ 0x34
.4byte ScrCmd_fadedefaultbgm @ 0x35
.4byte ScrCmd_fadenewbgm @ 0x36
.4byte ScrCmd_fadeoutbgm @ 0x37
.4byte ScrCmd_fadeinbgm @ 0x38
.4byte ScrCmd_warp @ 0x39
.4byte ScrCmd_warpsilent @ 0x3a
.4byte ScrCmd_warpdoor @ 0x3b
.4byte ScrCmd_warphole @ 0x3c
.4byte ScrCmd_warpteleport @ 0x3d
.4byte ScrCmd_setwarp @ 0x3e
.4byte ScrCmd_setdynamicwarp @ 0x3f
.4byte ScrCmd_setdivewarp @ 0x40
.4byte ScrCmd_setholewarp @ 0x41
.4byte ScrCmd_getplayerxy @ 0x42
.4byte ScrCmd_getpartysize @ 0x43
.4byte ScrCmd_additem @ 0x44
.4byte ScrCmd_removeitem @ 0x45
.4byte ScrCmd_checkitemspace @ 0x46
.4byte ScrCmd_checkitem @ 0x47
.4byte ScrCmd_checkitemtype @ 0x48
.4byte ScrCmd_addpcitem @ 0x49
.4byte ScrCmd_checkpcitem @ 0x4a
.4byte ScrCmd_adddecoration @ 0x4b
.4byte ScrCmd_removedecoration @ 0x4c
.4byte ScrCmd_checkdecor @ 0x4d
.4byte ScrCmd_checkdecorspace @ 0x4e
.4byte ScrCmd_applymovement @ 0x4f
.4byte ScrCmd_applymovementat @ 0x50
.4byte ScrCmd_waitmovement @ 0x51
.4byte ScrCmd_waitmovementat @ 0x52
.4byte ScrCmd_removeobject @ 0x53
.4byte ScrCmd_removeobjectat @ 0x54
.4byte ScrCmd_addobject @ 0x55
.4byte ScrCmd_addobjectat @ 0x56
.4byte ScrCmd_setobjectxy @ 0x57
.4byte ScrCmd_showobjectat @ 0x58
.4byte ScrCmd_hideobjectat @ 0x59
.4byte ScrCmd_faceplayer @ 0x5a
.4byte ScrCmd_turnobject @ 0x5b
.4byte ScrCmd_trainerbattle @ 0x5c
.4byte ScrCmd_dotrainerbattle @ 0x5d
.4byte ScrCmd_gotopostbattlescript @ 0x5e
.4byte ScrCmd_gotobeatenscript @ 0x5f
.4byte ScrCmd_checktrainerflag @ 0x60
.4byte ScrCmd_settrainerflag @ 0x61
.4byte ScrCmd_cleartrainerflag @ 0x62
.4byte ScrCmd_setobjectxyperm @ 0x63
.4byte ScrCmd_copyobjectxytoperm @ 0x64
.4byte ScrCmd_setobjectmovementtype @ 0x65
.4byte ScrCmd_waitmessage @ 0x66
.4byte ScrCmd_message @ 0x67
.4byte ScrCmd_closemessage @ 0x68
.4byte ScrCmd_lockall @ 0x69
.4byte ScrCmd_lock @ 0x6a
.4byte ScrCmd_releaseall @ 0x6b
.4byte ScrCmd_release @ 0x6c
.4byte ScrCmd_waitbuttonpress @ 0x6d
.4byte ScrCmd_yesnobox @ 0x6e
.4byte ScrCmd_multichoice @ 0x6f
.4byte ScrCmd_multichoicedefault @ 0x70
.4byte ScrCmd_multichoicegrid @ 0x71
.4byte ScrCmd_drawbox @ 0x72
.4byte ScrCmd_erasebox @ 0x73
.4byte ScrCmd_drawboxtext @ 0x74
.4byte ScrCmd_showmonpic @ 0x75
.4byte ScrCmd_hidemonpic @ 0x76
.4byte ScrCmd_showcontestpainting @ 0x77
.4byte ScrCmd_braillemessage @ 0x78
.4byte ScrCmd_givemon @ 0x79
.4byte ScrCmd_giveegg @ 0x7a
.4byte ScrCmd_setmonmove @ 0x7b
.4byte ScrCmd_checkpartymove @ 0x7c
.4byte ScrCmd_bufferspeciesname @ 0x7d
.4byte ScrCmd_bufferleadmonspeciesname @ 0x7e
.4byte ScrCmd_bufferpartymonnick @ 0x7f
.4byte ScrCmd_bufferitemname @ 0x80
.4byte ScrCmd_bufferdecorationname @ 0x81
.4byte ScrCmd_buffermovename @ 0x82
.4byte ScrCmd_buffernumberstring @ 0x83
.4byte ScrCmd_bufferstdstring @ 0x84
.4byte ScrCmd_bufferstring @ 0x85
.4byte ScrCmd_pokemart @ 0x86
.4byte ScrCmd_pokemartdecoration @ 0x87
.4byte ScrCmd_pokemartdecoration2 @ 0x88
.4byte ScrCmd_playslotmachine @ 0x89
.4byte ScrCmd_setberrytree @ 0x8a
.4byte ScrCmd_choosecontestmon @ 0x8b
.4byte ScrCmd_startcontest @ 0x8c
.4byte ScrCmd_showcontestresults @ 0x8d
.4byte ScrCmd_contestlinktransfer @ 0x8e
.4byte ScrCmd_random @ 0x8f
.4byte ScrCmd_addmoney @ 0x90
.4byte ScrCmd_removemoney @ 0x91
.4byte ScrCmd_checkmoney @ 0x92
.4byte ScrCmd_showmoneybox @ 0x93
.4byte ScrCmd_hidemoneybox @ 0x94
.4byte ScrCmd_updatemoneybox @ 0x95
.4byte ScrCmd_getpokenewsactive @ 0x96
.4byte ScrCmd_fadescreen @ 0x97
.4byte ScrCmd_fadescreenspeed @ 0x98
.4byte ScrCmd_setflashlevel @ 0x99
.4byte ScrCmd_animateflash @ 0x9a
.4byte ScrCmd_messageautoscroll @ 0x9b
.4byte ScrCmd_dofieldeffect @ 0x9c
.4byte ScrCmd_setfieldeffectargument @ 0x9d
.4byte ScrCmd_waitfieldeffect @ 0x9e
.4byte ScrCmd_setrespawn @ 0x9f
.4byte ScrCmd_checkplayergender @ 0xa0
.4byte ScrCmd_playmoncry @ 0xa1
.4byte ScrCmd_setmetatile @ 0xa2
.4byte ScrCmd_resetweather @ 0xa3
.4byte ScrCmd_setweather @ 0xa4
.4byte ScrCmd_doweather @ 0xa5
.4byte ScrCmd_setstepcallback @ 0xa6
.4byte ScrCmd_setmaplayoutindex @ 0xa7
.4byte ScrCmd_setobjectsubpriority @ 0xa8
.4byte ScrCmd_resetobjectsubpriority @ 0xa9
.4byte ScrCmd_createvobject @ 0xaa
.4byte ScrCmd_turnvobject @ 0xab
.4byte ScrCmd_opendoor @ 0xac
.4byte ScrCmd_closedoor @ 0xad
.4byte ScrCmd_waitdooranim @ 0xae
.4byte ScrCmd_setdooropen @ 0xaf
.4byte ScrCmd_setdoorclosed @ 0xb0
.4byte ScrCmd_addelevmenuitem @ 0xb1
.4byte ScrCmd_showelevmenu @ 0xb2
.4byte ScrCmd_checkcoins @ 0xb3
.4byte ScrCmd_addcoins @ 0xb4
.4byte ScrCmd_removecoins @ 0xb5
.4byte ScrCmd_setwildbattle @ 0xb6
.4byte ScrCmd_dowildbattle @ 0xb7
.4byte ScrCmd_setvaddress @ 0xb8
.4byte ScrCmd_vgoto @ 0xb9
.4byte ScrCmd_vcall @ 0xba
.4byte ScrCmd_vgoto_if @ 0xbb
.4byte ScrCmd_vcall_if @ 0xbc
.4byte ScrCmd_vmessage @ 0xbd
.4byte ScrCmd_vbuffermessage @ 0xbe
.4byte ScrCmd_vbufferstring @ 0xbf
.4byte ScrCmd_showcoinsbox @ 0xc0
.4byte ScrCmd_hidecoinsbox @ 0xc1
.4byte ScrCmd_updatecoinsbox @ 0xc2
.4byte ScrCmd_incrementgamestat @ 0xc3
.4byte ScrCmd_setescapewarp @ 0xc4
.4byte ScrCmd_waitmoncry @ 0xc5
.4byte ScrCmd_bufferboxname @ 0xc6
.4byte ScrCmd_nop1 @ 0xc7
.4byte ScrCmd_nop1 @ 0xc8
.4byte ScrCmd_nop1 @ 0xc9
.4byte ScrCmd_nop1 @ 0xca
.4byte ScrCmd_nop1 @ 0xcb
.4byte ScrCmd_nop1 @ 0xcc
.4byte ScrCmd_setmonmodernfatefulencounter @ 0xcd
.4byte ScrCmd_checkmonmodernfatefulencounter @ 0xce
.4byte ScrCmd_trywondercardscript @ 0xcf
.4byte ScrCmd_nop1 @ 0xd0
.4byte ScrCmd_warpspinenter @ 0xd1
.4byte ScrCmd_setmonmetlocation @ 0xd2
.4byte ScrCmd_moverotatingtileobjects @ 0xd3
.4byte ScrCmd_turnrotatingtileobjects @ 0xd4
.4byte ScrCmd_initrotatingtilepuzzle @ 0xd5
.4byte ScrCmd_freerotatingtilepuzzle @ 0xd6
.4byte ScrCmd_warpmossdeepgym @ 0xd7
.4byte ScrCmd_selectapproachingtrainer @ 0xd8
.4byte ScrCmd_lockfortrainer @ 0xd9
.4byte ScrCmd_closebraillemessage @ 0xda
.4byte ScrCmd_messageinstant @ 0xdb
.4byte ScrCmd_fadescreenswapbuffers @ 0xdc
.4byte ScrCmd_buffertrainerclassname @ 0xdd
.4byte ScrCmd_buffertrainername @ 0xde
.4byte ScrCmd_pokenavcall @ 0xdf
.4byte ScrCmd_warpwhitefade @ 0xe0
.4byte ScrCmd_buffercontestname @ 0xe1
.4byte ScrCmd_bufferitemnameplural @ 0xe2
gScriptCmdTableEnd::
.4byte ScrCmd_nop
+18 -5
View File
@@ -21,7 +21,7 @@ Debug_CheatStart::
setflag FLAG_SYS_POKEDEX_GET
special SetUnlockedPokedexFlags
setflag FLAG_RECEIVED_POKEDEX_FROM_BIRCH
setvar VAR_CABLE_CLUB_TUTORIAL_STATE, 1
setvar VAR_CABLE_CLUB_TUTORIAL_STATE, 2
setflag FLAG_SYS_NATIONAL_DEX
special EnableNationalPokedex
setflag FLAG_RECEIVED_RUNNING_SHOES
@@ -41,18 +41,31 @@ Debug_CheatStart::
release
end
Debug_FlagsNotSetMessage::
Debug_FlagsNotSetOverworldConfigMessage::
lockall
message Debug_FlagsNotSetMessage_Text
message Debug_FlagsNotSetOverworldConfigMessage_Text
waitmessage
waitbuttonpress
releaseall
end
Debug_FlagsNotSetMessage_Text:
Debug_FlagsNotSetOverworldConfigMessage_Text:
.string "Feature unavailable!\n"
.string "Please define a usable flag in:\l"
.string "'include/constants/overworld{UNDERSCORE}config.h'!$"
.string "'include/config/overworld.h'!$"
Debug_FlagsNotSetBattleConfigMessage::
lockall
message Debug_FlagsNotSetBattleConfigMessage_Text
waitmessage
waitbuttonpress
releaseall
end
Debug_FlagsNotSetBattleConfigMessage_Text:
.string "Feature unavailable!\n"
.string "Please define a usable flag in:\l"
.string "'include/config/battle.h'!$"
Debug_Script_1::
end
+1 -1
View File
@@ -29,7 +29,7 @@ SurfPichu_FullParty:
SurfPichu_GiveEgg:
giveegg SPECIES_PICHU
setmoneventlegal VAR_GIFT_PICHU_SLOT
setmodernfatefulencounter VAR_GIFT_PICHU_SLOT
setmonmetlocation VAR_GIFT_PICHU_SLOT, METLOC_FATEFUL_ENCOUNTER
vgoto_if_eq VAR_GIFT_PICHU_SLOT, 1, SurfPichu_Slot1
vgoto_if_eq VAR_GIFT_PICHU_SLOT, 2, SurfPichu_Slot2
+1 -1
View File
@@ -489,7 +489,7 @@ gSpecials::
def_special ScrollableMultichoice_ClosePersistentMenu
def_special DoDeoxysRockInteraction
def_special SetDeoxysRockPalette
def_special CreateEventLegalEnemyMon
def_special CreateEnemyEventMon
def_special StartMirageTowerDisintegration
def_special StartMirageTowerShake
def_special StartMirageTowerFossilFallAndSink
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