3421fdb1edb16cb546782bf6e0ca36a70b7ed539
overworld.c: Fixed bug where, upon reloading a save with the follower present, the follower wouldn't go into the pokeball. event_object_movement.c, overworld.c: Fixed bug where follower would glitch out when the player immediately starts running after dismounting from their bike or immediately starts riding when they mount their bike. Fix forces player to stand still until follower sprite affine animation is complete. follow_me.c: Fixed bug where follower would appear if the player steps out of a door, gets on their bike, and rides away. field_player_avatar.c: Fixed bug where, upon reloading a save when the follower is present, the player couldn't run, even if they had the running shoes.
Pokémon Emerald
This is a decompilation of Pokémon Emerald.
It builds the following ROM:
- pokeemerald.gba
sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7
To set up the repository, see INSTALL.md.
See also
Other disassembly and/or decompilation projects:
- Pokémon Red and Blue
- Pokémon Gold and Silver (Space World '97 demo)
- Pokémon Yellow
- Pokémon Trading Card Game
- Pokémon Pinball
- Pokémon Stadium
- Pokémon Gold and Silver
- Pokémon Crystal
- Pokémon Ruby and Sapphire
- Pokémon Pinball: Ruby & Sapphire
- Pokémon FireRed and LeafGreen
- Pokémon Mystery Dungeon: Red Rescue Team
Contacts
Languages
C
79.9%
Assembly
16.7%
C++
3%
Makefile
0.4%